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DEMONS NIGHT FEVER Perverse Points Guide: How to Earn and Spend Currency

Perverse points serve as the core currency in DEMONS' NIGHT FEVER, earned by committing base misdeeds at your hideout and spent to upgrade combat attributes, develop your disposable peon skill trees, and qualify for progression rank battles.

DEMONS NIGHT FEVER Perverse Points Guide: How to Earn and Spend Currency

Perverse points serve as the core currency in DEMONS' NIGHT FEVER, earned by committing base misdeeds at your hideout and spent to upgrade combat attributes, develop your disposable peon skill trees, and qualify for progression rank battles.

Every central system in the strategy simulation revolves around accumulating these points. As the devil giga super death mentors the bitter protagonist killshiro katanaka, point generation determines both Killshiro's personal level and the overall battle readiness of your roster. Managing this currency effectively prevents wasted turns and ensures your units meet the stat thresholds required to conquer hostile districts.

How to Earn Perverse Points Through Misdeeds

Generating points requires selecting misdeeds from the base preparation screen. Each action consumes a calendar day toward the chapter deadline, so every selection directly alters your scheduling. Committing these acts awards points alongside direct stat boosts that increase Killshiro's main character level.

The game offers five specific styles of misdeeds. Beginners receive advice in early tutorials to concentrate on boosting physical attacks first, as single-target elimination forms the baseline of early survival.

Misdeed StyleTarget Stats IncreasedStrategic Trade-Off
CrueltyHP, Physical Attack, Special AttackMaximizes raw offensive reach but provides zero defensive reinforcement
MalicePhysical Attack, Physical Defense, Special DefenseBuilds balanced survivability and melee strength while ignoring max HP
WrathSpecial Attack, Physical Defense, Special DefenseEnhances magical burst capabilities and durability without improving basic physical swings
GuileHP, Physical Attack, Physical DefenseCreates a sturdy frontline brawler setup while skipping special offensive ratings
ObsessionHP, Special Attack, Special DefenseFocuses entirely on high-durability caster builds, ignoring physical combat stats

When performing an action such as Cruelty, the menu awards a batch of points—for example, 116 bonus points—alongside direct stat increases like five points in Physical Attack and single points in corresponding defenses. Accumulating these actions triggers milestones, such as advancing local territorial domination by 10% increments.

Spending Points on Upgrades and Skill Trees

Once banked, points flow into two distinct progression sinks: unlocking node perks across the unit skill tree and qualifying for mandatory chapter events.

Inside the Awakening menu, points directly buy corrupt grades and unlock combat features. You can spend points to unlock advanced kill skills that activate whenever allied minions die in battle. Other nodes grant passive bonuses across entire unit types, such as applying 4% stat boosts to Malice-class peons or upgrading the total number of minions Killshiro can deploy onto the grid during combat.

Points also unlock the ability to challenge Rank Battles. Each chapter features strict event hurdles that block story advancement until you accumulate a specified balance of points. Checking the required threshold on your preparation screen is mandatory, as failing to bank enough points before the chapter turn limit expires results in a game over.

Balancing Points with Abductions and Calendar Limits

Because each menu action advances the calendar day, spending turns solely on misdeeds creates severe logistical bottlenecks. You cannot rely strictly on stat grinding; you must also allocate days to abductions to gather replacement peons.

Abducting recruits disposable units like Dragon Akira or Diamond Aoi. Bonus abductions occasionally trigger, offering a chance to gather extra peons in a single day at the risk of losing all acquired recruits if the gamble fails. Sacrificing an existing recruit as bait raises the success rate of the bonus attempt. Because units function as explosive fodder under the peon exploitation system, running out of recruited bodies leaves Killshiro defenseless on the tactical grid.

Every chapter imposes a hard deadline—often thirty to forty turns—to finish event fights and clear the final rank battle. Balancing days spent acquiring points against days spent replenishing your sacrificial army determines whether your squad enters the boss encounter fully upgraded or entirely depleted.